![]() 22:43:00.219 CrashReportClient LogInit: Using OS detected locale (en-GB). 22:43:00.219 CrashReportClient LogInit: Using OS detected language (en-GB). 22:43:00.219 CrashReportClient LogInit: Warning: No paths for engine localization data were specifed in the engine configuration. LogInit: Warning: No paths for engine localization data were specifed in the engine configuration. 22:43:00.218 CrashReportClient LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale. 22:43:00.218 CrashReportClient LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language. 22:43:00.218 CrashReportClient LogPaths: Warning: No paths for game localization data were specifed in the game configuration. LogPaths: Warning: No paths for game localization data were specifed in the game configuration. 22:43:00.218 CrashReportClient LogInit: Using OS detected locale (en-GB). 22:43:00.218 CrashReportClient LogInit: Using OS detected language (en-GB). 22:43:00.218 CrashReportClient LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool 22:43:00.218 CrashReportClient LogUObjectAllocator: 152784 out of 0 bytes used by permanent object pool. 22:43:00.218 CrashReportClient LogUObjectArray: 1037 objects as part of root set at end of initial load. 22:43:00.217 CrashReportClient LogAssetRegistry: FAssetRegistry took 0.0005 seconds to start up 22:43:00.207 CrashReportClient LogInit: Memory total: Physical=8.0GB (8GB approx) Pagefile=2.0GB Virtual=10.0GB 22:43:00.207 CrashReportClient LogInit: Power Source: AC Power 22:43:00.207 CrashReportClient LogInit: High frequency timer resolution =1000.000000 MHz 22:43:00.207 CrashReportClient LogInit: User: jitenpatel 22:43:00.207 CrashReportClient LogInit: Computer: jitens-MBP 22:43:00.207 CrashReportClient LogInit: Model: MacBookPro14,1 22:43:00.206 CrashReportClient LogInit: Object subsystem initialized 22:43:00.204 CrashReportClient LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. 22:43:00.194 CrashReportClient LogInit: Installed Engine Build: 1 Jitens-MBP:~ jitenpatel$ /Users/jitenpatel/Library/Application\ Support/Steam/steamapps/common/Tropico\ 6/Tropico6.app/Contents/UE4/Engine/Binaries/Mac/ Just a frustrated customer becoming increasingly angered with the lack of support from the gaming industry after they swindle you into buying their latest product. Please do let me know if you need any more info etc.ĭisclaimer: I am not a techie/dev and have no experience in such field. I finally found the 'crash report' after much digging: Users - (select user) - ▸ Library ▸ Application Support ▸ Steam ▸ steamapps ▸ common ▸ Tropico 6 ▸ Tropico6 ▸ Contents ▸ UE4 ▸ Engine ▸ Binaries ▸ Mac ▸ CrashReportClient ▸ Contents ▸ MacOS You don't need to be a dev to recognise this you're proving to be more useful in supporting users, but still don't even know where your game is located for mac users!! I'm sorry, but if a multitude of players were able to engage in gameplay before your update regardless of system specs, I think we've found the main issue- THE UPDATE.Īnd it seems to be affecting Mac users in particular. Can you try to locate the folder by right clicking on the game in steam and browse local files then please?įirst of all, I think your excuses are weak and you're showing up as pretty poor developer with your main line being 'your system's recs aren't up to spec'. I can not find the directory, maybe because the game is installed by Steam. ![]() Total Hard Disk Space Available: 1067485 Mb Primary Display Size: 55.91" x 31.50" (64.13" diag)Īudio device: 3 - SAMSUNG (AMD High Definitio Now today its crashed 9 times in the last 20 mins.ĬPU Brand: Intel(R) Core(TM) i5-4460 CPU 3.20GHzĬrypto Provider Codes: Supported 311 0x0 0x0 0x0 Its been running perfectly on ultra grahpics settings for 185 hours of gameplay - not one crash. My game is crashing all the time after an update ? I think it got something to do with the "produce chocolate" demand on a random map i simply abandon the demand and the game didn't crash. ![]()
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